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	<title>Caves of Narshe: Gaming Industry News</title>
	<link>http://www.cavesofnarshe.com/news/</link>
	<description>News posted by the Caves of Narshe news staff at http://www.cavesofnarshe.com.</description>
	<lastBuildDate>Fri, 4 Jan 2013 21:25:59 GMT</lastBuildDate>
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			<guid>http://www.cavesofnarshe.com/news/article/square-enix-tidbits-baby-behemoths-other-news/</guid>
			<link>http://www.cavesofnarshe.com/news/article/square-enix-tidbits-baby-behemoths-other-news/</link>
			<pubDate>Fri, 4 Jan 2013 21:25:59 GMT</pubDate>
			<title>Square Enix Tidbits: BABY BEHEMOTHS and Other News</title>
			<description>First off, some sentimental news: the Playstation 2 has finally come to the end of its sales lifespan in Japan. The system will still be available in many regions worldwide, however. If you're reading this in Brazil, for instance, the PS2 was only first made available to you in 2009. Desculpa.&lt;br&gt;&lt;br&gt;Speaking of the PS2, Square Enix's long-running MMO native to that system, Final Fantasy XI, will be getting yet another expansion on March 26th to the tune of $29.99. The expansion, however, will only be available to westerners on PC and Xbox. If you're interested in taking this opportunity to first start playing Square Enix's MMO that worked the first time, a bundle edition of the original game and the other four expansions will be made available as well.&lt;br&gt;&lt;br&gt;Next up, super important news from FFXIV: A Realm Reborn: THERE ARE BABY BEHEMOTHS. If you're wondering why this is such fantastic news, it's only because you haven't yet clicked on the first source below. Seriously. Cutest things ever.&lt;br&gt;&lt;br&gt;In more serious news concerning FFXIV: A Realm Reborn, Square Enix has released a timetable for beta testing and debugging. Beta will begin in February with the PC version only, with PS3 beta being added in later. The plan is divided into four phases, each of which involves an increased number of available worlds and accessible features. Each phase will last somewhere around three weeks, followed by a 1-2 week session of debugging. Take my word for it, it's a rather detailed plan.&lt;br&gt;&lt;br&gt;Square Enix is preparing to introduce a new bonus for those in the Japanese Square Enix Members program: a browser-based game in which Members avatars fight against various enemies from the Final Fantasy series. As said, it appears to be Japan-only, but there's always the chance that we'll see it over here if it's successful.&lt;br&gt;&lt;br&gt;Finally, some Lightning Returns: FFXIII news. Lightning has been and fought for a lot of things over the course of her trilogy. In a recent Famitsu interview, Lightning's final role was revealed: liberator. If that sounds a bit odd, given that she spent her first title overthrowing a couple gods and rejecting 'divine' missions, you aren't alone. Now, though, she's working for a good god, Bhunivelze, and her goal is not to destroy the world as a sacrifice but to save as many as possible from the impending destruction of the world (the thirteen days thing we've reported on previously), liberating them to a new world.&lt;br&gt;&lt;br&gt;Source: Siliconera, Siliconera, Siliconera</description>
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			<guid>http://www.cavesofnarshe.com/news/article/ign-posts-top-100-rpgs-of-all-time-this-year/</guid>
			<link>http://www.cavesofnarshe.com/news/article/ign-posts-top-100-rpgs-of-all-time-this-year/</link>
			<pubDate>Mon, 17 Sep 2012 19:13:22 GMT</pubDate>
			<title>IGN Posts Top 100 RPGs of All Time (This Year!)</title>
			<description>Ah, top x lists. Defined solely to create arguments and page views among a site's readership, because nobody has ever agreed with such a list completely, ever. IGN knows this, as do we all, and right here I'm going to throw them some more page views out of the goodness of my own heart.&lt;br&gt;&lt;br&gt;Well, not really. I'd have a hard time caring about this, given how generally without merit I find most of these lists, but this one is tailor-made for CoN: three of the games we cover are in the top five, and not one of them is Final Fantasy VII. &lt;br&gt;&lt;br&gt;Don't worry, Final Fantasy VII is on there! While Square Enix claimed over a quarter of the spots on the overall list, the games we cover came in as follows:Final Fantasy VI: 1stChrono Trigger: 2ndFinal Fantasy IV: 5thFinal Fantasy VII: 11thFinal Fantasy Tactics: 14thFinal Fantasy I: 73rdThe only game of ours that didn't get included was Final Fantasy V.&lt;br&gt;&lt;br&gt;Enjoy arguing the list here, at least until they release a new list. Have fun - it's miserable to navigate.&lt;br&gt;&lt;br&gt;Source: IGN</description>
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			<guid>http://www.cavesofnarshe.com/news/article/square-enix-news-tidbits-post-e3-rollup/</guid>
			<link>http://www.cavesofnarshe.com/news/article/square-enix-news-tidbits-post-e3-rollup/</link>
			<pubDate>Mon, 11 Jun 2012 14:55:31 GMT</pubDate>
			<title>Square Enix News Tidbits: Post-E3 Rollup</title>
			<description>E3's gone away for another year, and as Squenix were largely cut out of the biggest, most-televised events this year, it's time to roll up the news for all of you Square Enix fans visiting CoN. The company showed a large number of games in their booth, as usual, with a great many slated to come out quite soon. Hitman, Tomb Raider, and Sleeping Dogs (you know, the &quot;Dogs&quot; game that falls right behind Watch Dogs and Nintendogs in terms of name recognition) appeared in the booth, as well as soon-to-be-released Kingdom Hearts: Dream Drop Distance and Theatrhythm: Final Fantasy. &lt;br&gt;&lt;br&gt;Quantum Conundrum made a big splash, with its release date just a couple weeks away. I think this game was under a lot of peoples' radars, even though the game came from Kim Swift, one of the minds behind the original Portal; the puzzle play reminds me quite a bit of Portal, though the art aesthetic is a bit more Team Fortress, if you're extending the Valve analogy. With its large number of platforms and puzzle-based gaming, it really looks like it could be a mainstream hit - indeed, I've seen coverage of it not only in the gaming media but also already in more pop-culture media such as Entertainment Weekly. Check out the newest trailer, released just before E3, to get a better feel for what's going on and exactly how you might be jumping from dimension to dimension to clear a level.&lt;br&gt;&lt;br&gt;Speaking of trailers, Squenix cut a new one for Theatrhythm for E3 as well. If you want to watch, make sure to view it full-screen to understand a little bit more about how the gameplay works, as it's really hard to see at the standard size. Then, enjoy the music, as it clearly remains the biggest draw for the title, but also check out more footage of all the different types of game play that make up the game, some of which I had yet to see at much length. There's also a good interview with the game's project manager, which sheds some light on the way the game was designed and where it fits in to the Final Fantasy 25th Anniversary theme.&lt;br&gt;&lt;br&gt;In fact, just check out all of the Square Enix content from E3. There are a ton more interviews there with Squenix personnel about their upcoming games, and I haven't even had time to watch them all myself. While you're there, you can even sign up to win a moogle-and-magenta PS3 or Xbox 360. Maybe you can check out the special cakes Squenix had at their invite-only E3 event. &lt;br&gt;&lt;br&gt;Square Enix also wasted no time with more news from Japan even as E3 wound down. andriasang has reported in just the last few days, such as a new Transformers-esque racing and battle arcade game that will also be ported to 3DS, a teaser for a new Final Fantasy III release on PSP, and a third demo for Bravely Default Flying Fairy, introducing the battle and job systems.&lt;br&gt;&lt;br&gt;Finally, surprise! There's another Distant Worlds concert this summer! A couple weeks ago, Dallas was added to this year's slate of shows. The show is this week, but tickets are still available, possibly including VIP tickets that get you in to meet guest vocalist Susan Calloway and Squenix composer Masashi Hamauzu. Free up your Friday night, Texans.&lt;br&gt;&lt;br&gt;Source: Square Enix Blog, andriasang</description>
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			<guid>http://www.cavesofnarshe.com/news/article/kingdom-hearts-3d-featured-at-nintendo-3ds-show/</guid>
			<link>http://www.cavesofnarshe.com/news/article/kingdom-hearts-3d-featured-at-nintendo-3ds-show/</link>
			<pubDate>Thu, 7 Jun 2012 17:06:26 GMT</pubDate>
			<title>Kingdom Hearts 3D Featured at Nintendo 3DS Show</title>
			<description>Nintendo last night had their second major press conference of E3, this time focusing solely on upcoming games for the Nintendo 3DS. I'd expected something a little faster-moving, showing a huge number of games, but Nintendo took a slower, more methodical approach, instead going into significant detail on a smaller selection of games that are coming up very soon.&lt;br&gt;&lt;br&gt;Most of the games there looked pretty good, speaking as someone who doesn't have a 3DS and doesn't follow it much. The fall-release Castlevania: Lords of Shadow sequel looked like it had polished camera work, and the vibrant Epic Mickey sidescrolling platformer also looked sharp, though the action seemed slow-paced in its demo. For RPG players, Nintendo showed the new Paper Mario, which uses as its conceit a collectable sticker book to control battle and other interactions with the world, and to me it looked like a pretty fun game.&lt;br&gt;&lt;br&gt;Kingdom Hearts: Dream Drop Distance came up next, and led with a trailer that really made it obvious that it would use a lot of the 3D capabilities of the system; some on-rails flying and coaster sequences look made specifically to have some pop-out features. The game will also support Street Pass, AR cards, and the Circle Pad Pro. The game will have quicktime attacks, as well as touchscreen input for &quot;Reality Shift&quot; attacks. The release date is still the end of July for North America, and a DLC demo will be available &quot;soon.&quot;&lt;br&gt;&lt;br&gt;One more game got an extended preview, Scribblenauts Unlimited, and then the conference shifted into a quick-cut video of other upcoming third-party games, including Lego Batman 2, a Transformers game licensed from the movies, a Rabbids game, and Squenix' own Heroes of Ruin, which also has a demo coming this summer.&lt;br&gt;&lt;br&gt;The conference moved on to talk about the Nintendo e-store, and how it will connect to the new versions of Pokemon Black and White that are soon to be released, and then the whole thing wound up with more demo of New Super Mario Bros. 2, followed by the curtain falling. Not sure that this blew my mind, but it was nice to finally see one of the big three give more than a couple seconds to Square Enix. Seems a pretty far cry from just a few years ago, doesn't it?&lt;br&gt;&lt;br&gt;Source: Nintendo E3 Portal</description>
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			<guid>http://www.cavesofnarshe.com/news/article/nintendo-at-e3-2012-wiiu-buy-it/</guid>
			<link>http://www.cavesofnarshe.com/news/article/nintendo-at-e3-2012-wiiu-buy-it/</link>
			<pubDate>Tue, 5 Jun 2012 18:56:48 GMT</pubDate>
			<title>Nintendo at E3 2012: WiiU Buy It?</title>
			<description>Nintendo had a typically strong opening to their press conference at E3 this year, relying again on the charisma of Miyamoto and a more clever opening than the other two. After that, though, was it really all that entertaining? The company showed a lot of new games coming for the WiiU console, a great many of them launch titles, but if you were expecting something with the energy and buzz of the pre-Wii-launch E3, it just wasn't going to happen.&lt;br&gt;&lt;br&gt;If you thought the Wii was gimmicky, you'll certainly feel the same about the WiiU. If you thought the Wii was aimed more at families and especially children, you'll probably have the same reaction again. If you have thought that Nintendo just wasn't pushing the third parties enough, you might well be right again, even though Ubisoft showed up (again!) with nine games in development for the new console.&lt;br&gt;&lt;br&gt;If you're into the product that Nintendo has been putting out for most of the last decade, you probably liked what you saw. The games looked casual- and family-friendly, and the gimmick of the WiiU controller looked like it was going to get used in some pretty interesting ways. Bottom line, though, if you weren't already mostly sold on the idea of the WiiU, I don't think today's conference was going to do anything to push you over the edge. And if you wanted to see 3DS stuff, such as Square Enix' forthcoming games? That has to wait until tomorrow, when Nintendo has planned a standalone conference to speak solely about the 3DS. Dream Drop Distance did managed to sneak in a 15-second clip into today's show, but it was hardly packed with information.&lt;br&gt;&lt;br&gt;That does it for the big three this year. I can't pick a winner, all three felt a bit lacking in energy to me. Any thoughts?</description>
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			<guid>http://www.cavesofnarshe.com/news/article/sony-at-e3-2012-going-for-level-two-super/</guid>
			<link>http://www.cavesofnarshe.com/news/article/sony-at-e3-2012-going-for-level-two-super/</link>
			<pubDate>Tue, 5 Jun 2012 13:26:10 GMT</pubDate>
			<title>Sony at E3 2012: Going for the Level Two Super</title>
			<description>I didn't write this news post last night for a few reasons: one, I wasn't able to focus on it very well. Two, I had a baby to put to bed because of how late Sony started in my time zone. Three, and maybe this was just because I don't own any current Sony devices, but it just wasn't very exciting, continuing the trend set earlier by Microsoft.&lt;br&gt;&lt;br&gt;After introducing Kaz Hirai, in the crowd this year as the new leader of all of Sony, the company led with Beyond, a game from the makers of Heavy Rain that looked and sounded very much like Heavy Rain, distinguishable mainly by the new game having Ellen Page drop the f-bomb in the trailer. The next big game shown in detail was PlayStation All-Stars Battle Royale, the Vita/PS3 cross-play game that looks like Smash Bros. with a sketchier roster of characters. After that came a break where Jack Tretton talked for a while about why Sony's online offering is the best.&lt;br&gt;&lt;br&gt;It was then back to the sequels; Ubisoft came in to show a new Vita game taking place around colonial New Orleans, with a new female Assassin, and the new ship-based battles available in the full AC3. Then there was FarCry 3 with four-player co-op, and after a long segment showing a J.K. Rowling-penned Move game, right back into the sequels with yet another God of War. The last new game wrapped up the keynote, with a gameplay demo of The Last of Us, which, good as it looked, still seems a lot like a &quot;Nathan Drake in Zombie Apocalypse.&quot;&lt;br&gt;&lt;br&gt;Did Sony have a better showing than Microsoft? It's hard to say. I tend to think that they both kind of just followed the same template as last year, and that's understandable given that this is probably the last E3 where their current consoles are the big news. Nintendo's going to be asking everyone to buy the new hardware, so the counterpoint offered by the other two is to talk about how great their new software is. It makes sense, but it's not exactly compelling.&lt;br&gt;&lt;br&gt;Oh, and continuing the theme again - no mention of anything from Square Enix in this keynote. Nintendo will almost surely show Theatrhythm and Kingdom Hearts 3D today, but we'll probably need to do some more digging on our own to get the best information, and we'll be doing that soon as well.</description>
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			<guid>http://www.cavesofnarshe.com/news/article/microsoft-at-e3-2012-bro-gaming-no-gaming/</guid>
			<link>http://www.cavesofnarshe.com/news/article/microsoft-at-e3-2012-bro-gaming-no-gaming/</link>
			<pubDate>Mon, 4 Jun 2012 21:54:29 GMT</pubDate>
			<title>Microsoft at E3 2012: Bro-gaming and No-gaming</title>
			<description>You're here at the Caves of Narshe. You're reading this hoping for some RPG news. You're not getting it. Microsoft came out and just like last year, they had very little to offer other than games for the &quot;core&quot; and the opportunity to shove Kinect down our throats.&lt;br&gt;&lt;br&gt;Now, don't get me wrong. Obviously there is a huge market for both of these things, or else they wouldn't keep showing up over and over again at E3. However, virtually every game that Microsoft showed was a sequel to a juggernaut franchise - Call of Duty, Gears of War, Forza. Of course, too, Halo. The Kinect offerings included the typical casual games and some content elaborating on how this year's EA Sports offerings will be more Kinect-enabled.&lt;br&gt;&lt;br&gt;The big push beyond that this year has nothing to do with gaming at all. It was all about media, and all of the new video and audio that Xbox will be able to send to you, working towards meeting Microsoft's stated goal of becoming more than a gaming console. There was also an extensive demo of Microsoft's Smart Glass technology, intended to make your mobile and console devices interact with each other quickly on the fly to enhance the consumption of a variety of different content, be it games, TV, or movies, and also to potentially emulate the tablet interaction of the WiiU controller. All of these things have been expected, but it just seems to this author more and more like unless you're into console FPS or over-the-shoulder shooters, Microsoft really just doesn't care if you want their console.&lt;br&gt;&lt;br&gt;That said, this has to be considered a pretty successful E3 keynote for Microsoft. Their talking points are all going to be very, very good for business. What doesn't appeal to me or (I assume) a lot of our readers here still appeals to a ton of folks. I just wish there were a little more to be really excited about.&lt;br&gt;&lt;br&gt;Oh, and for Square Enix fans? There was one thing to look at, from Eidos: a new gameplay trailer of the Tomb Raider reboot. It looked pretty much just like last year, just with new scenery in which Lara gets beaten up thoroughly.&lt;br&gt;&lt;br&gt;Am I being too hard on Microsoft, who announced that they were the biggest console company in the world as of this year? You tell me.</description>
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			<guid>http://www.cavesofnarshe.com/news/article/plans-detailed-for-tokyo-game-show-2012/</guid>
			<link>http://www.cavesofnarshe.com/news/article/plans-detailed-for-tokyo-game-show-2012/</link>
			<pubDate>Fri, 24 Feb 2012 12:54:25 GMT</pubDate>
			<title>Plans Detailed for Tokyo Game Show 2012</title>
			<description>The Tokyo Game Show will be back yet again this year, with the dates recently set to be 20-23 September, 2012 in the Chiba prefecture. This year, the show will be adding two new &quot;corners,&quot; sections of the show set off for specific platforms - in this case, for PC and Smartphone/Tablet gaming.&lt;br&gt;&lt;br&gt;Additionally this year, the show's organizers, CESA, will be producing video of the show for online viewing. No other details are available at this time, but it's likely that these will include booth tours and possibly game demo video. It's also likely that these will be produced only in Japanese, so brush up now.&lt;br&gt;&lt;br&gt;The show expects nearly two hundred thousand visitors over the four days, split between industry professionals and the general public.&lt;br&gt;&lt;br&gt;Source: andriasang</description>
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			<guid>http://www.cavesofnarshe.com/news/article/the-hironobu-sakaguchi-digest-winter-2012/</guid>
			<link>http://www.cavesofnarshe.com/news/article/the-hironobu-sakaguchi-digest-winter-2012/</link>
			<pubDate>Thu, 23 Feb 2012 18:44:35 GMT</pubDate>
			<title>The Hironobu Sakaguchi Digest: Winter 2012</title>
			<description>Sakaguchi, busy as always, made the news twice recently with regards to his work with Mistwalker. The biggest news is that, now that it's been out for over a year in Japan and is coming out in Europe this week, is that The Last Story is getting a North American release this summer. The localization for North America is being done by XSeed, known for localization of other RPGs; no other details are known at this time. Now that both Xenoblade and The Last Story will be available worldwide, perhaps the Wii can - too late - become a go-to destination for RPG players?&lt;br&gt;&lt;br&gt;Of course, to partner with that interesting news, Sakaguchi is also working on three non-RPG games for iOS. These will be his, and Mistwalker's, first foray into Apple's world, and it's clear that none of the games are necessarily meant to appeal to his core audience. The first game will be somehow surfing related, and he gave no details on the other two games at all other than to say that they were small and &quot;palate cleansers&quot; for him after the development of The Last Story. All that said, it seems like there's not much there to keep our attention, but if he surprises us with something interesting for iOS, we'll make sure to keep you updated.&lt;br&gt;&lt;br&gt;Source: Kotaku, TUAW</description>
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			<guid>http://www.cavesofnarshe.com/news/article/final-fantasy-x-coming-to-ps3-ps-vita-in-hd/</guid>
			<link>http://www.cavesofnarshe.com/news/article/final-fantasy-x-coming-to-ps3-ps-vita-in-hd/</link>
			<pubDate>Wed, 14 Sep 2011 12:57:58 GMT</pubDate>
			<title>Final Fantasy X Coming to PS3 and PS Vita in HD</title>
			<description>OK, maybe it's not the remake fans were waiting for, but it's something, right?  Square-Enix's 2001 megahit will receive a high-definition makeover and be available as a PS3 game and a PS Vita download.  Final Fantasy X follows hot on the heels of several other PS2 games receiving HD remakes on the PS3, including God of War I and II, ICO, Shadow of the Colossus, and the entire Sly Cooper Series.  &lt;br&gt;&lt;br&gt;This continues a trend of PS Vita games and PS3 games receiving near-identical ports.  Multiplayer Vita games can play online against PS3 players and include many other connectivity features.  Presumably, Final Fantasy X HD will have trophy support and scale up to 1080p, just like the other HD remakes mentioned above.  &lt;br&gt;&lt;br&gt;There is no release date yet for Final Fantasy X on the PS3 or PS Vita, but you can bet your memory card Caves of Narshe will report it as soon as it's made public.  &lt;br&gt;&lt;br&gt;Source: Kotaku</description>
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