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	<title>Caves of Narshe: Final Fantasy VI</title>
	<link>http://www.cavesofnarshe.com/news/</link>
	<description>News posted by the Caves of Narshe news staff at http://www.cavesofnarshe.com.</description>
	<lastBuildDate>Mon, 25 Apr 2011 21:15:22 GMT</lastBuildDate>
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			<guid>http://www.cavesofnarshe.com/news/article/final-fantasy-vi-chrono-trigger-as-american-dlc/</guid>
			<link>http://www.cavesofnarshe.com/news/article/final-fantasy-vi-chrono-trigger-as-american-dlc/</link>
			<pubDate>Mon, 25 Apr 2011 21:15:22 GMT</pubDate>
			<title>Final Fantasy VI & Chrono Trigger as American DLC</title>
			<description>Related to laszlow's recent newspost, Final Fantasy VI and Chrono Trigger have been confirmed for released in North America. FFVI will be released both on the Playstation Network and the Wii Virtual Console, whereas CT will be solely on the PSN. This information was leaked by the ESRB recently. No date has been specified for their release, nor any information about European releases.&lt;br&gt;&lt;br&gt;FFVI and CT? Two of the board at large's favorite games. Squenix knows what they're doing here, and all you old fogeys who remember when these games came out first are gonna get the chance to relive all that without resorting to emulation (or handhelds). I can't wait either!&lt;br&gt;&lt;br&gt;Source: RPGamer</description>
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			<guid>http://www.cavesofnarshe.com/news/article/final-fantasy-vi-arrives-on-japans-ps-network/</guid>
			<link>http://www.cavesofnarshe.com/news/article/final-fantasy-vi-arrives-on-japans-ps-network/</link>
			<pubDate>Thu, 14 Apr 2011 17:18:07 GMT</pubDate>
			<title>Final Fantasy VI Arrives on Japan's PS Network</title>
			<description> Final Fantasy VI, one of the most beloved SNES games and the namesake for this very website, will hit the Japanese PlayStation Network on April 20th.  This will be (perhaps obviously) the Playstation version of FF VI, which was released in the United States as part of Final Fantasy Anthology along with Final Fantasy V.  There is no concrete information about a North American or European release on PSN available at this time.  &lt;br&gt;&lt;br&gt;When will this come to North America's PSN?  Probably sometime after Final Fantasy V makes it; FFV was announced to be in the North American PSN pipeline one week ago.  Before too long PS3 and PSP owners worldwide will be able to enjoy these two classics disc-free.  &lt;br&gt;&lt;br&gt;Source: Kotaku&lt;br&gt;Kotaku again (FF V news) </description>
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			<guid>http://www.cavesofnarshe.com/news/article/japan-gets-final-fantasy-vi-on-virtual-console/</guid>
			<link>http://www.cavesofnarshe.com/news/article/japan-gets-final-fantasy-vi-on-virtual-console/</link>
			<pubDate>Mon, 28 Feb 2011 02:37:24 GMT</pubDate>
			<title>Japan Gets Final Fantasy VI on the Virtual Console</title>
			<description>Final Fantasy VI is on the way to yet another release, but it's still not the rumored 3D remake for the Nintendo 3DS. As close as you're getting now is the Wii, and Japan is as close as it is getting to Western gamers, at least for now. &lt;br&gt;&lt;br&gt;Coming sometime in March, Final Fantasy VI will cost 900 Wii Points, a little higher than the standard cost for Super Famicom games. Like other VC games, this will be a largely-untweaked port of the original SFam/SNES release. There's no word yet whether it will get the same treatment for the West, though I wouldn't be shocked to see it over here quite soon.&lt;br&gt;&lt;br&gt;Who knows, perhaps it will have some bearing on that FF6 remake that so many people want to see on the new Nintendo portable. If you have a Wii and under ten bucks to drop, maybe give it a go if and when it gets here, eh?&lt;br&gt;&lt;br&gt;Source: andriasang</description>
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			<guid>http://www.cavesofnarshe.com/news/article/final-fantasy-v-vi-ds-remakes-uncertain/</guid>
			<link>http://www.cavesofnarshe.com/news/article/final-fantasy-v-vi-ds-remakes-uncertain/</link>
			<pubDate>Sat, 1 May 2010 10:10:24 GMT</pubDate>
			<title>Final Fantasy V and VI DS Remakes Uncertain</title>
			<description>For those of us waiting for a FFV and FFVI DS remake, it appears that we might have to wait for some time. Long time Square Enix producer Shinji Hashimoto, executive producer of almost all Final Fantasy remakes and ports, stated on Twitter that due to &quot;technical issues&quot; Square is undecided at the moment on whether or not to go ahead with them.&lt;br&gt;&lt;br&gt;The response was an answer to numerous fan questions regarding the release of certain Square video games. Hashimoto's reply to all of them was that they were &quot;at present undecided,&quot; and that Final Fantasy V and VI in particular had technical difficulties.&lt;br&gt;&lt;br&gt;Now, as to what technical difficulties, I can't be certain because the details are vague. It does seem very likely that we will have to wait quite some time for these already long-awaited ports.&lt;br&gt;&lt;br&gt;Source: AndriaSang Gaming News from Japan</description>
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			<guid>http://www.cavesofnarshe.com/news/article/what-we-know-about-final-fantasy-vi-advance/</guid>
			<link>http://www.cavesofnarshe.com/news/article/what-we-know-about-final-fantasy-vi-advance/</link>
			<pubDate>Mon, 25 Sep 2006 19:35:26 GMT</pubDate>
			<title>What we Know About Final Fantasy VI Advance</title>
			<description> Through chat and the process of shoddily translating moonspeak, we've discovered some things about the game, and the rest we can leave ourselves to speculate about.&lt;br&gt;&lt;br&gt;New confirmed espers: Gilgamesh and Leviathan.&lt;br&gt;&lt;br&gt;Extra dungeon: Supposedly you'll navigate it with a three party setup similar to Kefka's tower.&lt;br&gt;&lt;br&gt;Bestiary and Music player: Confirmed, but who didn't see that coming?&lt;br&gt;&lt;br&gt;Enchanced Graphics: Confirmed, but again, who didn't see that coming.&lt;br&gt;&lt;br&gt;Now this is just speculation, but, we think they've also indicated there will be a new element, but there's no actual statement of what it is. It's probable that the element is Water, to go with Leviathan, and it seems likely to me that Bismark will gain Water, Maduin will gain Water 2 or Watera, and Leviathan with teach Water, Water 2, and Water 3. As for Gilgamesh, I really can't even guess. There also seem to be indications of a Monster or Boss Rush mode.&lt;br&gt;&lt;br&gt;So let's make like schoolgirls and gush and gush and gush about our favorite game.&lt;br&gt;&lt;br&gt;Source: &amp;lt;a href=&amp;quot;http://gmstar.com/gb/ff6.html&amp;quot;&amp;gt;Jap Site&amp;lt;/a&amp;gt; </description>
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			<guid>http://www.cavesofnarshe.com/news/article/rpgone-releases-unofficial-ff6j-translation/</guid>
			<link>http://www.cavesofnarshe.com/news/article/rpgone-releases-unofficial-ff6j-translation/</link>
			<pubDate>Tue, 4 May 2004 09:23:59 GMT</pubDate>
			<title>RPGOne Releases Unofficial FF6j Translation</title>
			<description> On the 1st of May, &amp;lt;a href=&amp;quot;http://www.rpgone.net/&amp;quot;&amp;gt;RPGOne translations&amp;lt;/a&amp;gt; released the first version of their translation patch for the Japanese version of Final Fantasy VI.&lt;br&gt;&lt;br&gt;If you ever saw Sky Render's project named &amp;quot;End of Fantasy&amp;quot;, this is where it ended up.  It's a complete retranslation from scratch, foresaking Ted Woolsey's FF3US efforts.  The readme claims that the translation is primarily focused on accuracy, with readability second, and that it tries to keep some name consistency with the more recent official Final Fantasy translations where they are sufficiently close to the original Japanese.&lt;br&gt;&lt;br&gt;Bear in mind that translation is a somewhat subjective issue, and that there's no 100% right or wrong way to translate something between languages.  Any comments on this forum from players of this version insisting that they have played a &amp;quot;DIRECT translation&amp;quot; so that their interpretation of an event is bound to be absolutely correct will be met with severe beatings about the face.  That said, I'd recommend trying it out to anyone who can do so, as it probably is indeed more faithful to the original game than the official translations (which had to pass through Nintendo's still overzealous censors at the time).&lt;br&gt;&lt;br&gt;Note that you need a Japanese Final Fantasy VI ROM to apply the patch, and that it can't be combined with modifications for FF3us, such as i90east's expert versions.  The download does include an optional patch to prevent Vanish/Doom from working, for anyone who wants a little extra challenge.&lt;br&gt;&lt;br&gt;Interested?  Head over to RPGOne's &amp;lt;a href=&amp;quot;http://www.rpgone.net/modules.php?name=Downloads&amp;amp;amp;d_op=viewdownload&amp;amp;amp;cid=9&amp;quot;&amp;gt;Final Fantasy VI download page&amp;lt;/a&amp;gt; and grab a copy.  I encourage you to check out the &amp;lt;a href=&amp;quot;http://www.rpgone.net/ff6/readme.txt&amp;quot;&amp;gt;readme&amp;lt;/a&amp;gt; first of all, if only for known issues and patching instructions (though the procedure should be familiar if you've used IPS patches in the past).  Finally, please read lead programmer &amp;lt;a href=&amp;quot;http://www.rpgone.net/chrisrpg.htm&amp;quot;&amp;gt;ChrisRPG's message&amp;lt;/a&amp;gt; and donate to him if you appreciate his work and have some cash to spare. </description>
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