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Final Fantasy Tactics Job Classes

Jobs


Summoner

Summoner

Vital Statistics

Prerequisite Classes
Time Mage Level Two
Base Stats
Move
Jump
Speed
Evade
Attack
Magic
HP
MP
3
3
8
5
-
+
-
+
Basic Skillset
Summon
Skill Name
Description
Range
Vertical Range
Effect
MP Used
Speed
JP Required
Moogle
Restores a small amount of HP to allies.
Quote: "Kupo! Round and round you go! Moogle!"
4
2
3
8
34
110
Shiva
Summons Ice Elemental to attack enemy units.
Quote: "Wind, fade to silence and light, give us power! Shiva!"
4
2
3
24
15
200
Ramuh
Summons Lightning Elemental to attack enemy units.
Quote:"Master of creation, impart thy help! Ramuh!"
4
2
3
24
15
200
Ifrit
Summons Fire Elemental to attack enemy units.
Quote: "King of flames, bear down upon the enemy! Ifrit!"
4
2
3
24
15
200
Titan
Summons Earth Elemental to attack enemy units.
Quote: "Bear down with land energy! Titan!"
4
2
3
30
8
220
Golem
Golem shares ally's damage, allowing them to evade physical weapon damage.
Quote:"Earth-minded soul, protect us! Golem!"
N/A
0
All Allies
40
34
500
Carbunkle
Summoned monster helps allied troops magic spells. Adds: Reflect.
Quote: "Impart light to fight our holy war! Carbunkle!"
4
2
3
30
25
250
Bahamut
Summoned monster attacks enemy with a blast of hot breath.
Quote: "Scorch with dragon flame! Bahamut!"
4
3
4
60
10
1200
Odin
Summoned monster causes damage to enemy while riding its dragon horse across the battlefield.
Quote: "Slash away with the Land's fury! Odin!"
4
3
4
50
12
900
Leviathan
Water Elemental attacks enemy units with tsunami.
Quote: "Sea fang, attack with water power! Leviathan!"
4
3
4
48
12
850
Salamander
Summoned Fire Elemental burns battlefield with flaming breath.
Quote:"Evil flames, entrust your power to us! Salamander!"
4
2
3
48
12
820
Silf
Summoned monster silences enemy units. Adds: Silence.
Quote: "Windy god, strike enemies silent! Silf!"
4
2
3
26
20
400
Fairy
Summoned fairy restores HP to allies. Effect is more powerful than Moogle.
Quote: "Shiny crystal light, energize! Fairy!"
4
2
3
28
25
400
Lich
Summoned Darkness Elemental drains off 50 percent of the enemy's HP.
Quote: "Death song, death door, death river awaiting! Rich!"
4
2
3
40
12
600
Cyclops
Summoned monster causes damage to enemy units by shaking up the battlefield.
Quote: "Scatter frozen blades of air! Clops!"
4
2
3
62
12
1000
Zodiac
Summoned monster attacks enemy units with a strong beam of star light. Must be learned from the Zodiac monster, Elidibs, on the 10th level of the Deep Dungeon.
Quote: "Attack by the master of commandments! Zodiac!"
4
3
4
99
10
N/A
Basic Abilities
Skill Type
Skill Name
Description
Trigger
JP Required
Reaction
MP Restore
Like HP Restore, an attack that leaves the character in critical condition causes full restoration of MP. Good for Wizards and Summoners whose attacks use lots of MP.
Critical Status
400
Support
Half of MP
Halves the MP used when casting a spell. Especially useful for the characters who cast a lot of expensive magic spells.
N/A
900

Job Description

Summoners are quite the mixed bag. Their abilities are incredibly powerful, but most of the higher-level abilities are incredibly expensive and slow, making the time mage's support ability Short Charge a necessity. They are probably the most vulnerable class in the game with bad speed and HP. However, their spells do only affect Allies or Enemies depending on whether the spell effect is positive or negative for the recipient.

Job Ability Description

Moogle and Fairy are quite nice, making the summoner a good healer. Golem is also quite nice, absorbing physical attacks for the entire party. As for its offensive spells, Titan is good, as is Cyclops, Bahamut, or Odin if you have Short Charge. It should also be noted that Zodiac, the most powerful summon in the game, can be used by summoners, but only from Elidbis in the Deep Dungeon. Half of MP is also a great ability to get, especially if you like to summon.

Equipment

Types: Weapons Armor and Shields Helmets



Jobs


Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2014 Josh Alvies (Rangers51)

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