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Zeromus
zeromus
Type
HP
GP
EXP
Attack
Hit %
None
61000
0
0
174
99
Magic Atk.
Speed
Defense
Evade %
Mag. Def.
Mag. Ev. %
32
69
1
90
17
60
Level
Stolen/Dropped Items
Dropped Item %
96
Steal/50% Drop: OPotion
33% Drop: OPotion
16% Drop: OPotion
2% Drop: OPotion
0
Added Attack Properties
Status Immunities
None
None
Elemental Absorb
Weakness
None
None
 
Strategy
 
Enjoy this battle. It is indeed the final battle of the storyline, so have fun with it. First things first, you can't battle Zeromus unless you have Cecil use the OCrystal on him. After you do that, Zeromus transforms into his true form. And dang, is he ugly. Not only in his grotesque appearance, but also in his fighting style. Do not be fooled. This guy is the hardest, longest battle in the entire game. Save the best for last was the mantra, I guess.

Zeromus' moves are plentiful. His most prolific move is Big Bang, a large electric attack that destroys a bunch of HP. Not only that, but your HP also ticks down little by little after the attack. This is the move you'll have to worry about the most. On top of that, he has a move called Black Hole. This takes away any and all status effects that anyone—you or he—has inflicted on them. Meaning if you had Cecil on Haste, there goes his Haste. If you had Zeromus on Slow, there goes his Slow. If Edge had reflect, there goes his reflect. If you've managed to turn Cecil into a giant, fire-breathing cheetah... you get the picture. He has a fairly strong physical attack. However, even though I say it's fairly strong, this is the worst move he has in his bag of tricks. Other moves you'll have to look out for are OHoly, OFlare, OBio, and OMeteo. That is one tall order, I must say.

As for your how your characters should react to this behemoth of a boss, it's actually nothing new. Your plan should be inflicting lots and lots of damage while keeping everyone alive. Easier said than done, believe me, I know. Cecil is going to strike with his sword. Kain is going to use Jump. Edge will use his Throw command. Throw anything and everything you have for some heavy damage. When you're out of things to throw, have him use his physical attack. Rosa is going to keep everyone's HP up, obviously. OCure4 is your best friend in this battle. When someone goes down, use OLife2 to bring them back up. If there is any moment where everyone's alive and their HP is substantial, have Rosa give Zero a blast of OHoly. Rydia is going to use a trifecta of OFlare, OMeteo, and OBaham as her main methods of damage.

Rydia also becomes a secondary healer. If additional healing or reviving is necessary, have her summon OAsura and hope for the normal face for curing or purple face for reviving (the orange face is very useless in this battle as OArmor is essentially non-effective). This battle will probably require the use of and to replenish Rosa and Rydia's MP. Have Cecil, Kain, or Edge use them when necessary. Also, if a OLife is necessary, have them use one as well.
 
Zeromus
zeromus_201
Type
HP
GP
EXP
Attack
Hit %
None
65000
0
0
32
85
Magic Atk.
Speed
Defense
Evade %
Mag. Def.
Mag. Ev. %
0
53
0
0
0
0
Level
Stolen/Dropped Items
Dropped Item %
47
Steal/50% Drop: OPotion
33% Drop: OPotion
16% Drop: OPotion
2% Drop: OPotion
0
Added Attack Properties
Status Immunities
None
None
Elemental Absorb
Weakness
None
None
 


Caves of Narshe: Final Fantasy IV
Version 6
©1997–2014 Josh Alvies (Rangers51)

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