CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 

Final Fantasy I Weapons

Classes


Staves

Crosier
Cost
Damage Rating
Hit Rate
200
14
0
Locations
Extra Effects
Cornelia Castle
Buy From: Melmond, Elfheim
None
Equippers
Warrior Knight Ninja Monk Master
 
Healing Staff
Cost
Damage Rating
Hit Rate
Found
6
0
Locations
Extra Effects
Citadel of Trials L3
Casts OHeal1 on party when used in battle.
Equippers
Ninja White Mage White Wizard
 
Mage's Staff
Cost
Damage Rating
Hit Rate
Found
12
10
Locations
Extra Effects
Sunken Shrine L4A
Casts OFire2 on all enemies when used in battle.
Equippers
Ninja Black Mage Black Wizard
 
Power Staff
Cost
Damage Rating
Hit Rate
Found
12
0
Locations
Extra Effects
Western Keep
None
Equippers
Warrior Knight Ninja Monk Master Red Mage Red Wizard White Mage White Wizard Black Mage Black Wizard
 
Spellbinder
Cost
Damage Rating
Hit Rate
Found
15
15
Locations
Extra Effects
Waterfall Cavern
Casts OMuddle on all enemies when used in battle.
Equippers
Black Wizard
 
Staff
Cost
Damage Rating
Hit Rate
5
6
0
Locations
Extra Effects
Terra Cavern L4, Mt. Gulg L4B
Buy From: Cornelia
None
Equippers
Warrior Knight Ninja Monk Master Red Mage Red Wizard Black Mage Black Wizard White Mage White Wizard
 
Classes


Caves of Narshe: Final Fantasy I
Version 6
©1997–2024 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.